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An instance variable is a variable which is declared in a class but outside of constructors, methods, or blocks The instance is created when the variable is initialized, at some point before when the static method is first called Instance variables are created when an object is instantiated, and are accessible to all the constructors, methods, or blocks in the class.

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By default access to members of a. Providing a static method that returns a reference to the instance the instance is usually stored as a private static variable The semantics of class inheritance vary from language to language, but commonly the subclass automatically inherits the instance variables and member functions of its superclasses

In c++, the general form of defining a derived class is

1.3.3 the capabilities of a class differ between programming languages, but generally the shared aspects consist of state (variables) and behavior (methods) that are each either associated with a particular object or with all objects of that class [2][3] object state can differ between each. Can use both instance and class variables classes may inherit from other classes, creating a hierarchy of classes For example, an employee class might inherit from a person class which endows the employee object with the variables from person.

The instance variables and methods are inherited down through the levels and can be redefined according to the requirement in a subclass In general, the further down in the hierarchy a class appears, the more specialized its behavior.

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